Not a massive amount done over the weekend as I had offered my services to the in laws putting up some bizarre metal frame to stick a chicken coop inside at their allotment... Fun...
Anyways, got a bit more done on my first Raider and thought I'd throw a picture up (and the sails/gun for the 2nd and 3rd but no pic I'm afraid)
I'm really happy with how they're turning out given my very basic abilities. I normally spend ages painting something and then the end result looks like something someone could do in a couple of evenings, doing things this way however it will only have taken me 3 evenings to get all 3 raiders to the stage above which although I've still got a lot of work to do picking out details and washes etc. but at the moment I think it looks reasonable enough to put down on the table at least while I continue working on it.
I also received a few packages over the end of last week and this weekend using the proceeds from the sale of my Tyranid army.
Firstly:
Tech Dice Tower by Q-Workshop |
Hardly exciting I know, but I'm forever lobbing dice off the table, or into scenery, and this makes it much easier to be rolling 10-20 dice at a time without them going all over the place. I tried it out Saturday and there were claims of it somehow making my rolling better too so an added bonus there!
Secondly:
The Harlequins are definitely growing on me, I've always liked the style and fluff for them but when the figures came out I think I was overawed by the paint job on the troupes and so put off slightly, then the Void Weaver came along and... Meh, I just don't like that backwards facing gun, looks ridiculous to me.
The troupes have grown on me though and the Death Jester and Shadow Seer are fantastic, I also like the Star Weaver and Sky Weavers and flicking through the codex, the art is gorgeous.
I'm really looking forward to the project now though and even the Void Weaver is slowly growing on me. Reading through the fluff there is a masque called the Soaring Spite that are depicted joining in with the Reavers in the arenas of Commoragh which fits in perfectly with my Wych Cult so that's the paint scheme I'll be following.
Soaring Spite:
Anyway, picking up most of the rest of my Masque on Wed (All but the Death Jesters and Shadow Seers), a mate from Kirton Games is bringing them along and if you're looking to pick up some Harlequins they're doing some great deals currently, (And free shipping from £15)
Thirdly, this is due to arrive today so not got pictures of my copy yet but the last of the money went on:
Really looking forward to getting a couple of games in of this and dwelt on it for ages should I shouldn't I, even ordered it then cancelled it before shipping once as I was worried I'd spend a considerable amount of money and then never play it. Finally gave in and ordered and have a game arranged for 13th March which we got a full group for pretty much straight away so I needn't have worried!
Lastly, 4 of us played some games of Combat Patrol on Wed and I was trying out two new "mats" I'd ordered from pixartprinting (Actually just images that were printed on 4 by 4 Vinyl) they're obviously not as good as a £40 + gaming mat but they look decent enough and they cost very little in comparison (£7.50 delivered at the time as it was half price)
Looked good with all the terrain on and very happy with them (sorry got excited about playing and forgot to take pics after setup)
The games themselves went well for the Dark Eldar, I used:
Raider - Dark Lance - 5 Wyches
Raider - Dark Lance - 5 Wyches
Venom - 2 x Splinter Cannon - 5 Wyches
Venom - 2 x Splinter Cannon (Fast Attack)
First game against an Imperial Fists scout list something like this:
5 Scouts with 4 Snipers and 1 Missile Launcher
5 Scouts with bolt pistol / CC weapon and Heavy Bolter
5 Scouts with Bolters
3 Scout Bikers with Grenade Launchers
Dreadnought with Assault Cannon and Heavy Flamer Power Fist
Tabled them turn 5, really struggled against the Dreadnought as I'd only the two lances that could touch it but finally took it down last turn. Wyches did very little, two units stayed in their transports while one had it's Venom shot down then the remainder charged last turn into the last Heavy Bolter scout and killed him.
Second game against Blood Angels with this (I think this was everything? Seems small):
Whirlwind
Razorback - Heavy Bolter - 5 Tactical Marines
Drop Pod - 6 Sternguard - 1 Multi Melta and 1 Heavy Flamer
Mission was Purge the Alien.
I had first turn but couldn't draw a bead on either tank and passed straight to my opponent so he could bring the drop pod down (I still wanted first turn because of power from pain)
Drop Pod came down and Heavy Flamer toasted 3 Wyches in one venom, while the Venom jinked the MM. Whirlwind dropped ordnance on the Venom but again was jinked.
Raiders blew up the Drop Pod while the Venoms and Wyches together took out the Stern Guard Unit over the next two turns.
Eventually ended Turn 5 with the score at 5-4 to the Dark Eldar (First Blood, Line Breaker, 3 KP vs 3 KP and Line Breaker)
Conclusions: I need more Anti Tank. I just had no way to take down any armour other than the two lances, which were on platforms that most of the time I needed to jink with. Still not sure how to get more Anti Tank in the list without just switching out and going with Kabalites which obviously would be much better but are not fitting with my theme.
Scourges with Haywire Blasters perhaps?
Any suggestions?
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